Multiresolution Rendering of Complex Botanical Scenes
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چکیده
This paper presents a system for rendering very large collections of randomly parameterized plants while generating manageable scene geometries for rendering A given botanical description of a plant is compiled into a hierarchical volume approxima tion This is then integrated into a multiresolution rendering system that uses adaptive volume re ne ment For objects that are close to the viewer ex plicit polygons are generated while objects hidden or further away are rendered as groups of microsur faces This system can be extended to any polygon intensive rendering
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تاریخ انتشار 1997